Design Thinking: A Non-linear Process

By Shayan Zafar in Uncategorized

1 year ago - 2 mins read

The new “it” thing of the day is the interest in User Experience for many. Our lives are running on applications literally, from planning our year, connecting at the workplace, or even keeping a track of our health, it is all in the palm of our hands. Thanks to the idea of User Experience, these applications are easy to use for us all, including my 2-year-old niece to my 80-year-old aunt.

The question is, what is User Experience? On that, I will shed some light in an article later on. Sorry! I want to talk about what's more important, the behind the scenes of this very user experience. Being completely away from IT myself, the language seems foreign to me, hence I am writing this for my fellow mates who feel the same way. Feel free to correct me if I am wrong.

Design thinking is a method that designers use in ideation and development, which also has applications elsewhere. A design mindset is not problem-focused. It is rather solution focused and action oriented towards creating a preferred future. The method describes a human-centered and interactive design process consisting of 5 steps – Empathize, Define, Ideate, Prototype, and Test.

  • Step 1: Empathize. Understand the problem you are trying to solve through exploration.
  • Step 2: Define. Bring together information gathered while exploring in order to define the core problem.
  • Step 3: Ideate. Let your mind go wild and brainstorm, jump out of the box, think!
  • Step 4: Prototype. Designers step in. Draft a version of your product to find if it has any problems.
  • Step 5: Test. In order to understand if this is the best solution, test your product.

Image Courtesy: Interaction-Design.ORGThere is, however, possibility of switching the steps around and no hard and fast rule to follow them in a sequence.

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